Still, there are plenty of places to roam. A fence surrounds the perimeter to keep you on track. You can move anywhere in the Slenderman world. The stars look fantastic but there is no time for gawking. The scene opens with a view of trees and a night sky. The title screen is brilliant, with a title reveal and fade out hinting at the darkness ahead. Who is the main character? Why does this person want to collect these pages, and how do they even know about the pages to begin with? Why are these pages so important someone would go outside at night, you know, the only time Slenderman is around and able to strike his victims? Alas, no one will ever know, but will die trying. After you find that first page, the second, and so on, you will become the object of his obsession - in a total “I want to kill you” sort of way. These experts say that becoming a Slenderman expert results in getting noticed by Slenderman (and not in a good way). Legend states that those who know more about Slenderman, end up becoming hunted by Slenderman. Can you handle the darkness?Īvoiding contact with Slenderman is impossible. Spoiler alert: After you find a page or two, you are going to see him. It goes without saying that you should avoid contact with him. Whoever sees Slenderman suffers paranoia and memory loss. Your goal is to find pages ripped from a story about Slenderman. Slender: the Eight Pages, builds on this character. Slenderman's hands and fingers are long - perfect for grabbing his next victim. At least he’s a well-dressed supernatural creature. Clothe him in a brighter color, ditch the pale skin, and he’d resemble a wacky waving inflatable tube man, sans the enthusiasm. He wears a black or gray suit, with a snappy red or black bowtie, and a plain white shirt that fits over his extra long arms. You would also know him for his lack of a face. This mythical creature is “reported” as ranging from six to sixteen feet tall. This being began as an Internet rumor and grew from there. Slenderman doesn’t have a generations-old backlog of sightings and stories. Chant: “Slenderman, Slenderman all the children try to run, Slenderman, Slenderman, to him it’s part of the fun, Slenderman, Slenderman, dressed in dark his suit and tie, Slenderman, Slenderman, you most certainly will die.” Or, save the creepy trip to the woods, and download Slender: the Eight Pages first-person survival horror game instead. Lay your face against the tree with your eyes closed. They say you can summon a Slenderman in real life by heading to the woods at night, carving a circle in a tree, and placing an “x” through it. Everything here hinges on narrative, and Oxenfree does not disappoint.Don’t give in to your fear in this first-person survival horror game. But, while you control all of the action from its stunning 2D perspective, the focus here is a slow exploration – both of the environment and the interaction between characters. Oxenfree offers more moment-to-moment control than many interactive narratives. Happiness, horror, and relief are all believable – as is the panic as they see friends drop from windows. While their tiny forms manage to inject personality with their animation, this is nothing compared to how much emotion their voices convey. This is all, in no small part, down to the voice acting. This while watching the gang of teens seemingly die over and over becomes affecting. The creepy voices of the voices on the radio send shivers down your spine as they cycle through stations to communicate. It is chilling, which is impressive considering the comic 2D look. You repeatedly witness your friends die, only to reappear in seconds possessed and with glowing eyes. These changes begin unnervingly, but quickly become devastating. Cryptic messages start to pour through and within moments everything goes wrong.įrom here you are plunged into a cryptic horror story, filled with time loops that have you reliving events - albethey slightly altered. In the caves you find an odd disturbance that you can tune into with your radio. Looking for a way to escape from Clarissa, you and Jonas break off from the group to explore a cave, which is where things start to get… freaky. This system drives many of your discoveries - both of the people and the world - and also impacts the way the story plays out. You use the intuitive controls to pick between responses to questions and join in with conversations. These opening moments set the scene and establish the dynamics between the characters. The dynamics are like a powder keg – and with Clarissa throwing lit matches where ever she can, the situation soon blows up. Soon after beginning you find yourself on a beach. With you on this trip, you have your new step brother, Jonas your neurotic stoner best friend, Ren your brothers ex, Clarissa and her best friend, Nona… who Ren fancies. You play as Alex, a girl who recently lost her brother to drowning.
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